>>723261989
And my last, last post on this since I found this fascinating.
>Outbreak 1&2
Unlock all items in the collection (OB1).
Complete Elimination 3 with a No Damage Clear (OB2).
>Outbreak 1&2 (Subset -> Online MP)
Complete Decisions, Decisions on Very Hard with 4 survivors, all players must survive (OB1).
End of the Road, Very Hard, 4 survivors, all players must survive (Helicopter Ending w/ Linda) (OB2)
>Outbreak 1&2 (Subset -> Very Hard Challenges)
Decisions, Decisions Very Hard, no NPCs or Typewriters, no RL or AS, Rank S, Hopeful Ending (OB1)
Flashback, Very Hard, No Damage Clear, no NPCs/Typewriters, Good Ending (OB2).
>Resident Evil 4 (GCN)
In Mercs, achieve a kill combo of 100 with Leon & HUNK (10 points each).
Highest valued one is beating the Village section using only the knife.
>Resident Evil 4 (GCN - > Bonus Subset)
I'll just post pic-related for that autist shitfest.
>Resident Evil 4 (PS2)
As HUNK, break at least 50 necks in one combo.
Interestingly, RE is the rare franchise that is completely covered by RA, which shows how much of the RE autist community is on the site.
Not a single viable RE game is not covered, and I bet that when Wii goes up next year, the Chronicles games and RE4 will be up near instantly.
>>723262089
PS2 is arguably the less autistic, but GCN's mercs stuff is more straightforward.
>>723262718
Yeah. That's what was being done beforehand, like RE2 and 3 on DC having extensive bonus subsets, Outbreak's Very Hard Challenges, or RE1 having challenges spread across multiple versions rather than dumping them all in one.
But also, bonus subsets are typically only played by about 10-15 people based on user stats, so that's probably why they aren't done that often.
I'm still mad the Sly 2 Bonus Subset never happened because gotoguyy left.