>>2162236
i rather enjoy it. you build these walkable victorian cities where people can walk to the emphysima factory to make nick-nacks out of strychnine and lead, and the produce is hauled to the wider world via steam train or steam ship. the authentic company town experience.

but then transport options get better and more efficient, more profitable industries/products come online, the need for infastructure increases, and you have limited options to expand said infrastructure and industry without the judicious use of a wrecking ball, or just endless urban sprawl strung along a raiway and/or a dual carriageway.

it's like a potted history of european urban planning in the form of a game