>>11406128
(cont)

And the part that makes me really sad is that I think all of this could be fixed pretty easily. Rewrite a few scenes, change some arguments and apologies, and Bad Borken is fine, it could even be great. I've already got a half-assed script in my head for it that could become whole-assed relatively quickly. But I'm pretty sure you won't. Fix it, I mean. I didn't think you would even before you published the new game, and I'm certain you won't now. To a cripplingly autistic weirdo like me, that's depressing. It's like looking at a bathroom floor where the installer swapped two tiles. If they could just change places, it would be perfect, but you can't. They're stuck in there

You didn't need to tear Pro down to make us like Esse. You didn't need to retcon past arcs to try and make Esse look good. None of the mistakes you made were actually VITAL, it's not like you wrote yourself into a corner and had to break something to write your way back out. You broke a bunch of stuff seemingly by accident, and I'm way too autistic to just skate past it and pretend I didn't see anything. When was the last time a villain who heel-turned needed to lambast an existing hero to make it work? Or even needed to apologize for past actions at all? Vegita never apologized for shit in Dragon Ball Z. Robin and Franky never apologized in One Piece. Robotnik doesn't lecture Sonic about morality before they team up to deal with some bigger problem, and neither does Bowser the few times he's an ally.

There was a moral component in Borken that you were stuck on. You just had to convince us that Pro was a bad person, you had to try and convince us that Esse was good. You had to push the idea that Emmy is overwhelmingly morally pure.