>>3835245
Not my favorite, but I recently got Geomancer in a fiesta and I gotta say it's pretty underrated. Gaia is strong and reliable in like 85% of scenarios. Sometimes it's so strong it seems broken, especially if you spam it every turn. There are some instances where the AOE and elemental effects are undesireable, but for the most part it's a great backup ability for a mage who is trying to conserve MP, and will absolutely steamroll random encounters.

The passive abilities are useful on a first playthrough, but less so once you know where all the traps are. And the Gaia bell is a pretty well-balanced ultimate weapon.