>>1384966
"Ace Combat: Assault Horizon"
magnet:?xt=urn:btih:2440f2a2b02a172767bfc4047ff2ad9edb7bb058&dn=Ace_Combat_Assault_Horizon_Enhanced_Edition-FLT
.torrent file:
https://itorrents.net/torrent/2440f2a2b02a172767bfc4047ff2ad9edb7bb058.torrent
Contents:
>$ ./trntbyte.py 2440f2a2b02a172767bfc4047ff2ad9edb7bb058.torrent
>version of this script: 2025.05.05.06.03.54.Z
>filename: 2440f2a2b02a172767bfc4047ff2ad9edb7bb058.torrent
>torrent total size: 8207012312 bytes
>torrent piece size: 4194304 bytes
>first_chunk_number first_chunk_offset file_offset length path
>1 0 0 4568 [b'fairlight.nfo']
>1 0 4568 8207007744 [b'flt-acah.iso']
>>1384949
I downloaded 5.62 GiB of that and paused it at a share ratio of 15.01. I'm slightly afraid of Nintendo. It's possible that there's a collection of Switch games in I2P, so we can torrent those anonymously. In the first day of running an I2P node, http://127.0.0.1:7657/i2ptunnelmgr said:
>Router Info
>Version: 2.10.0-0
>Uptime: 24 hours
>\ Bandwidth in/out
>3 sec: 9.34 / 8.05 KBps
>5 min: 9.31 / 8.25 KBps
>Total: 9.00 / 7.41 KBps
>Used: 805MB / 662MB
Now, after 4 days, it says "3.17GB [in] / 2.68GB [out]", and I think running it idly in the background helps the network.