>>23559024
>Bydo side in particular suffers from some horrendous balancing decisions
What do you mean? If anything the first game had poor bydo balance because of the 1-turn charge on Gains and the second game fixed it. I think I used a good variety of units and I liked how different my tactics were while playing bydo compared to the previous GZRA campaign. Although it's been a while since I played it and I can't check my save right now so I might have forgotten something.
I'm worried the remake will add the overpowered units that were formerly DLC, including the 1-turn-charge Gains.