>>1974136
I was using this fit for my cheap setup, tiering up the armor rep for T6 abyss. Mostly I did T5 though because it was easier and thus needed a cheaper ship.

Most trigs weren't really a problem, most of them would keep slingshotting out my range and resetting their damage. The biggest problem was the Karybdis battleship because I'd have to chase it to the edge of the room unless it had a lancer to get stuck to, followed by the Drekavacs in a -50% weather because they'd be a little far for me to reach and again they'd float to the edge. Sansha would give me a small bit of trouble just because getting into brawl range with them is ugly with all the neuts and damage, but usually if I could murder a knight or two before things got too bad I was fine.

Despite the Gila having lower damage on paper, I noticed I cleared faster with it just because its drones would practically be applying their damage from the moment I jumped into a room and tracked most targets well. I think I'd have better luck with the Sac if I could fit a MWD, but I'm not sure my tank and cap would hold up.