>>546050015
I am still brewing with this and bear in mind I lack cards like Duke of Demise which is an UR but goes very well with the deck.
I am not sure if mutiny should be 1 or two off and the ratios are screwy.

The idea is that Dawn's light can get you into anything for the way this works, it is extension and can be sent to the GY through Aerial Eater if you got everything you wanted. So even if your Samsara or Beckoning Beast is negated you can still make the fiendsmith line or go for the unchained line.
I really like having two traps, because MD shuffler is funneh and these are both great but bear in mind there are two of them because my previous build used Shyama.

Mutiny is insane, it just makes anything you could want but Magnum and Loving Defender.
Super poly is just great and sticking a yubel is not that hard.
Anything that cannot be super poly like Lunalight Liger just triggers your alt win con.
Dusk does so much for the deck providing protection, reason I still need to master this deck because that protection effect is no joke. I mean Detonator was already mentioned.
Sky Striker cannot use board wipes to eat the field either. They really need to get into Lemnis Gate but they need to jump through a lot of hoops to resolve one that can beat the end board.

Evenly kind of cooks you but no one is playing that thanks to Maliss and Orcust.