>be me
>autistic so I like "containerizing" my dev environments in virtual machines
>autistic so I put XP in those virtual machines because it's comfy
>implemented Hello Window from that one OpenGL tutorial
>GLFW won't start
>try it on the VM's host (Windows 10)
>everything works fine
Am I doing something wrong, or is VMWare just fucked? I've gotten games to work in VMWare before, but I guess those were all using DirectX instead of OpenGL, maybe OpenGL isn't an option in VM's?

Since I know people are going to ask this, I went with OpenGL instead of Vulkan because I heard it makes things easier if you've never done graphics programming before and because I want my games to work on XP for autistic reasons. I might eventually upgrade to Vulkan if things end up working out with OpenGL.