He's right, space is literal nothingness, you can't make it interesting. Very niche games for autists can get away with "slowly watch distance meter go down while nothing happens" but beyond that, any even semi-realistic space travel needs to glossed over.
tbf Starfield would've been greatly improved if it abstracted space travel on a galaxy map like a sci fi version of pic rel. If it was made 20 years ago, that might've actually happened.