>Arknights: Endfield is very Hideo Kojima-coded, and I'm digging it
>Arknights: Endfield spins off from Hypergryph's highly loved tower defense hit, shifting the vibe to something darker.
>Endfield's battles come into their own with the aid of my AI controller comrades.
>Each of them is switchable at will and harnesses combat styles that echo the frenetic nature of Hoyoverse's Zenless Zone Zero.
>There's little to know about your mysterious protagonist, but the icy mountains and aethereal skies of Talos-II do the narrative lifting.
>It's nutty sci-fi lore that is easy to consume, with strange quirks laying down the charm along the way. That kind of approach is all too familiar to me, because it runs through the core of every Hideo Kojima game.