>>106303107
Been thinking about this a lot. Been using Raylib but it's just a placeholder. I wanted to learn OpenGL because it works on everything but what's "everything"?
>I'm only targeting desktops as my game isn't really playable without mouse and keyboard
>Apple desktop devices aren't significant
>Linux desktop is also a tiny percentage and will probably be 50% of the support forum threads
So really, OpenGL just has the "advantage" of working on that 1.3% Linux desktop users and the advantage of not having to worry about MS sperging out and causing issues with older dx versions on newer Windows versions.