>>1821342
The combat first and foremost, characters only have 3 LMB moves and one heavy LMB attack, a dodge and a block, that's the full extent of all the characters movesets barring their skill and ultimate, they get old fast. And i don't think i need to mention how this is dull even for swap slop combat lifted directly from wuwa and genshin.
Kibos are an extra skill button that break the flow of combat because the camera breaks focus onto them for their attack animation, Wuwa already did this mistake and then had to roll it back because it feels bad during combat.
Exploration, there are way too many copy pasted interactable "puzzles" that consist on activating the respective element kibo there is even daily limit for activating them, the map is designed by getting around your flying mount and as consequence the more open ground zones are just flat kibo spawn zones with the shitty copy pasted "puzzles" in them. There's no climbing or gliding nor fall damage, if you need to get over that rock in front of you that is just inches higher than your jump heigh you gotta call your mount, and taller characters jump higher than the shorter ones.
Character kits are as uninspired as a genshitwa can get "if enemy has this element mark, x happens", "consume x element marks to do x".
The CBT didn't let you click on picrel but there's your typical constellations, the descriptions are placeholders as of now.
Manjuu is coming too late with this way after everyone had genshit fatigue.