>>725592435
Creative killed 3D Audio for PC games and Aureal Semiconductor. Hardware accelerated audio used to be real and buying a sound card had a purpose. When are devs gonna get on raytraced audio now huh?
https://www.youtube.com/watch?v=Nq6RJtyoiIw
See all these channels for documentation
https://www.youtube.com/@IDrinkLava
https://www.youtube.com/@3DJ
https://www.youtube.com/@gamingaudioisdead
https://www.youtube.com/@-WildCat
Damn you creative for killing this medium's only chance of getting decent positional wavetraced/raycasted/reflections in our audio. Now current implementations are all lacklustre, or if they're good it's usually rare and isolated.