>>96692045
>but why directly take mathematics from the game?
Because the math used in this game is fully functional and so simple, it can be directly ported into tabletop format
>There is nothing elegant or fitting for the table-top play in it
Did you just claimed that rolling 1d20 fr attack is bad in TTRPGs?
>I believe that when you adapt a CRPG of the Silver Age to TTRPG, you need to concentrate not on the mechanics aspect, but what impression it gives
Oh, so you are not only a mathlet, but also an Idea Guy that wants to talk about bullshit rather than solve problems at hand
OP asked for system, not feelings. Follow the fucking instruction, dumb twat