>>724811061
If you're skilled enough to make a game and want financial success and stability, get a code monkey job at a company that actually depends on someone providing such skills for them instead of a gamedev company where you're expendable from the word go, or trying to swim in the rapids of indie development.
If you want to make a game simply to receive acknowledgement and adulation from other people, you're pathetic.
If you want to make a game for the artistry's sake, because you think the game existing itself is going to be worth it, then do it, but probably don't try making it your job, as in the thing your livelihood depends on at the same time, because chances are people won't notice and appreciate you.