>>2119391
https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-179-a-little-bit-of-everything.1855760/
179 - A Little Bit of Everything - various updates
Previous Dev Diary >>2119391 (Coronations Introduction)

Celestial Mechanics
>treasury is allocated to vassals, ministries, and military provinces by an allocation percentage
>salary is dependent on rank and position tier, with higher ranking officials receiving more
>it is possible to run a deficit, which works similar to Gold debt
>a low budget encourages corruption, and a Base Rate only gets recalculated when a new budget is Enacted
>salary will inflate with time, so 867 salary =/= 1178 salary
>political movements can push agendas, including how Allocations should be divided, while Contract manipulations can affect budget
>the Huangdi can favor an Era and a Movement, impacting the catalysts and effectiveness of the movement
>Elders and Disciples are managed in the Domicile screen
>Grand Secretariat diarchy, like a vizier, tied to a Minister via a realm law

Border Warfare
>allows to declare wars against a large empire without attracting the top liege for 3 years
>automatically enforced if Hegemony, realm size is 160+ (such as the HRE in 1066), House Unity is Antagonistic, or there is a Civil War

Scholastic Activities
>Debates are for contests between Political Movements
>Examinations for gaining merit

SEA
>will get unique clothing, unlike how they were Indian in the reveal diary
>ethnicities will be improved to prevent arr rook same
>Barter raids: Wanua governments exchange their Barter Goods for province loot, which is exchanged for gold back home, as no native methods of generating gold
>Wanua pay maintenance in Barter Goods
>can attack rival Barter Armies

Administrative
>UI updates, making CoA smaller to display more info
>Noble families shows % control in Empire
>Your Family tab to follow your candidates