>>12011286
>play through actual sagas from source material
>vs. Tezuka celebration with lite elements of 2003's Atom story
>same beat em up, 1V1 (bosses), and SHMUP stages
and when you get down to gameplay, Dragon Ball has the better controls and combo game as a brawler. Astro boy is fun, but you really just rely on the same jabs, dash, and kick combo into maybe a laser/super? In Dragon Ball, dashing around and comboing enemies is pretty free form, charging key blasts while comboing is intuitive, and you have as many supers that account for what situation you're in.
It's as far from "crushed" as you can get. And they're practically identical in spritework and pacing. Even how they convey their stories are the same.