>>542494390
I would do this here but none of you useless fucks would commit to anything. Me and a couple of other guys here were helping mate assets for one anon and I honestly would have kept helping out (even after the other guys dropped off) but I realised, when probing deeper, the dev didn't even really have any good ideas for game mechanics. We were making cool shit that would look good in levels or cut scenes but I was like "So should we let the player do x ability? Or give them the ability to do y?" and he was like "No, it's not really about that kind of thing. It's more about exploration and basically... " and then he went on to describe the most boring mechanic that would basically be the only gameplay throughout the whole experience. That's when I finally picrel'd.