>>96737838
>Okay, if someone took down a security camera, I'd also send guards over immediately.
Except he was acting incredibly pissy about it. It's hard to put that into text form, but you had the impression that I broke his toy, that he wanted to feel clever about it and got angry that it had been figured out.
Oh, and he had a tendancy to ignore bad rolls for his creatures. If he rolled a 1, they would just miss their attack, when WE would hit our colleague, or lose a weapon.
>to build off meta
>you were "That Guy" in the party not rounding out the group
I don't play meta, that was like my second campaign, man. And did you miss the part where I spent the entire campaign playing a role I didn't pick for the benefit of the party, so that everyone else could play normally?
>Plus create water I think makes pure water, and pure water isn't actually conductive. It's impure water that is actually the issue.
Uh, I didn't actually knew that, good call.
>That sounds nice of him, actually.
I suppose it is pretty hard to retranscrit the feeling back then, but he was always pissy and would pout or get angry if I didn't spend half the time of the one-shot breaking off character to re-rail the story for him or babysit the others. I did help willingly because I wanted people to have a good time even if he was a pain, though. When I speak about clues, it's like... really niche trivia about vampires (he was a big vampire nerd) that you can't exactly know unless you've spent quite some time getting into that stuff (and no NPC even hinted at that sort of trivia, even though the PC spent an awfully long time looking around and talking to anyone in sight).
Ah, and when I say angry, it was like, scream suddenly, or go and pout in another room. Even though the players were his friends, and all of them were actually trying to get into it, even if most had no clue.
>I've actually changed my mind, I think I'm 80-20 on you being the asshole here
???
Sure, you do you, I guess.