>>717548904
It was that bad. There's zero reason for Control, Synthesis, and Refuse to exist as options or for Shepard to pick them.
But it also makes no sense for Starchild to offer Destroy as an option to Shepard and the existence of the other options weakens Destroy (forcing it to destroy EDI and the Geth as well to make the choice more "equal").
The whole concept for the ending was bad and should have been thrown out.
>but what about my choices throughout the trilogy impacting the ending!
Doesn't matter, players don't actually care. Making "everyone dies" endings that people only watch on youtube is a waste of time and money. Players just want a satisfying story more than anything.
Veilguard tried to address this complaint by showing the factions fighting in the final mission and their success depending on your standing with them. And guess what? No one fucking cared.
They should have scrapped the retarded War Assets system too.