https://www.youtube.com/watch?v=ONX2KUhyFow
>First, such a change would have negative technical impacts on video game development. It is true that there are some games for which it would be relatively simple to patch an offline mode after its initial release. However, for games whose systems have been specifically designed for an online experience, this would not be possible without major redevelopment.
>Secondly, the approach carries commercial and legal risks. If an end-of-life plan involves handing online servers over to consumers, it is not clear who would be responsible for regulatory compliance or for payments to third parties that provide core services.
>Finally, and perhaps most importantly from the perspective of gamers, there are the safety and security impacts to consider. Removing official moderation from servers or community servers increases the risk that users, including children, could be exposed.
Once again: You're not allowed to have fun on your own terms.