>>939401856
The project, the big one, i'm trying to do is a custom network router in a virtual machine. The office want's to have a router with better security as well as options to connect to the network directly over the internet, whilst having the ability to make more virtual machines as needed. I think the second virtual machine i'll set up on the 'custom network router' is an automatic backup server, so that we have a second backup for data.
From what I remember reading about Bethesda in its early days, they were in a bit of a pickle with their finances. I think morrowind was the 'make or break' sort of game for them back then. Another game that helped them tremendously back then was Fallout 3; I think that game helped pushed them into the stratosphere. Anyways
>Tood Howard always promises a whole ton of stuff
Yeah features that he promised to the buyers would have been nice, HOWEVER, its not really the lack of features that were the issue. The issue with bethesda, for a very long time, is the lack of creativity or drive to shape anything into anything recognizable or interesting. Skyrim, Fallout 3, Fallout 4 and any of the newer titles were always empty of decent content. I remember playing fallout 4 almost 10 years ago and seeing how disappointing the glow turned out to be. Even fighting monsters in the glow didn't matter, since I had the explosive perk on my 10mm pistol, which wasn't even difficult to acquire. Bethesda doesn't know how to make a good game anymore. Just a barebones sandbox which a lot of people seem to like. Its kind of weird to think that Fallout New Vegas took only 18 months to make, and damn did Obsidian make something out of that time. Fallout 3, on the other hand, had like 4 years lol.