Why aren't Western games studios run as a dictatorship? Why aren't Western directors famous like the Japanese?

Sakaguchi (primarily during the production of FF9), Testuya Nomura, Naoki Yoshida, Yoko Taro, Hidetaka Miyazaki, Takeuchi and Kinoko Nasu, Hideo Kojima, Hideo Baba, etc, ran their videogame studios as dictatorships. "This is my vision. I am paying you to implement it. There will be no discussion about this". This has led to games where you can obviously feel the authorship of the director even though dozens or hundreds of people worked on the game.

I struggle to name any Western videogame directors or producers that operate this way, except for maybe The Last of Us 2 director Neil Druckman or the Detroit Become Human director? Otherwise, it seems that the Western game devs are almost all democratically run, where everyone is pushing and pulling and compromising to get what they want, and the end result is a design by committee game rather than the vision of one person with his obvious mark on it. Hardly anyone can name a Western game director because they have no obvious mark on the product. Is it because of how the West was affected by revolutionary and communist ideology? Why is it that Western movie productions can be run as a dictatorship (Ie George Lucas, Peter Jackson, Michael Cimino, etc), but not Western game productions?