>>537838006
also there's a lilpbr shader in development
it has all the pbr features and options you can want as well as packed maps and mask channel swivelling but yea...
liltoon = powerful illustration/toon shader
lilpbr = powerful pbr shader
webm related liltoon left (i'm using the fast subsurface scattering built into the shadow implementation and environmental reflections normal strength = 0 for a top coated effect)
right is lilpbr and i'm using the dedicated subsurface scattering feature and the dedicated top coat feature and i'm using a cheeky lil bit of fake translucency