>>719135207
No, because video games are made to do numbers. Most "high art" was produced at a time when the expected audience was a select portion of the population, usually highly educated, and a portion of that audience was very discerning or even experts in the artform they were interacting with. However, even if you dismiss the audience aspect (I don't think the average aristocrat was some luminary genius), there is still the issue of the art production itself. The top artists like Michelangelo, Velasquez or Coradini were financed to produce the highest aesthetic achievement possible given their skill. Video games are under constant budgetary pressure from investors and corner-cutting is not only expected but encouraged.