>>96534145
Damage sponge enemies happen because the devs aren't either skilled enough or care enough to do better.
Making the game difficult by making the enemies tankier is the easy and fast method for game devs.
Good way of doing difficulty would be to do some minor health buffs to enemies but majorly change the AI based on the difficulty.
But this latter option is the more difficult one because many devs aren't skilled enough to do it, but also many are just no creative enough to come up with ideas as to *what* the enemy based on the AI change.
Also big major reason nowadays is that most AAA shit is corporate slop, and since time is money for them, they will force the devs to do the easy and fast method, ie. make damage sponge enemies.
Also does not help that most AAA studios for whatever fucking reason nowadays just kicks people out from the studio dev team after the game is completed and then just hires completely new people when it is time to make the next game.
Which means that any experience or skill that the devs previous devs garnered is lost majorly, meaning the studio can't get better at doing shit.
The entire industry is a fucking mess, but this is the reason why games made by indie studios are on the rise.
Anyway Warhammer 40,000