>>724089762
I feel like I've been stuck on rigging forever.
Had to remake this damn rig like 4 or 5 times until I finally stopped making mistakes.
The only problem I have now is that my root bone is at the center of her hips, so I have no dedicated "hip" bone, requiring me to rotate her whole model if I want to add tilt to her waist....
Now I'm storyboarding animations that I think I'll need for her, alongside retouching her textures to add a little more contrast.