Search results for "e28abc6618d8449634fe4e48dad70977" in md5 (2)

/v/ - HALF-LIFE 3
Anonymous No.719968720
>>719963259
kys Tyler McNigger
/v/ - silksong
Anonymous No.719887481
>>719887061
>>719887185
>le skill issue
do you think a boss on the ceiling that does 2 damage per hit should constantly spawn flying enemies that also do 2 damage per hit (cus no i-frames) is good game design?
do you think forcing players do learn how to diagonally pogo, only for then to give a traditional downwards pogo, is good game design?