>>718362292
>ds gimmicks
>portraits
>ultra dogshit story that just shows why you shouldn't have direct sequels to these games
apologists will say that none of these are a big deal, but they undeniably worsen the experience
>dude just grind extra soul levels even though simply getting different souls is already a good incentive
>like 5 actually relevant item pickups, stupid ass crafting system used for progression instead for some reason
>bloated boss healthpools even though the boss movesets aren't actually any more complex
justify this garbage then