Search results for "e5b6cf7ca0c641f1c661a9391d8da3f3" in md5 (5)

/vg/ - /akg/ - Arknights General
Anonymous No.537773323
>>537773203
Doctor... She just wishes for a home...
/vg/ - /akg/ - Arknights General
Anonymous No.534366831
>>534366584
Toaster chatbots are not human
/vg/ - /akg/ - Arknights General
Anonymous No.533931689
Since we are talking about the gameplay, I'm gonna vent my IS6 frustration
Mechanics aren’t fun. It shills summoner gameplay, and runs outside of class squads are a miserable experience. Endings are RNG (though not as bad as IS2). They removed a lot of fun relics, including the fucking hand relics that made dogshit operators actually useful, and reverted back to the IS4 experience where only 6*s are valuable, aside from a few 5*s.
The third ending RNG isn’t too bad since you can't exhaust the node, but if you accidentally click the second ending encounter and don’t have 30 ingots, kiss the second ending goodbye.
But 3rd ending has one RNG issue, there's a chance for candlebearer node to NOT spawn on floor 5. What's the issue? you need that encounter for ED3 and encounter fight is tough so you want to save it for F5.
Also, on the non-class squad point: boskies are a core part of the gameplay. You want to E2 and make your ops candle bearers ASAP to clear bosky fights, but ticket RNG outside of class squads is abyssal dogshit. Most of the time, you’ll only get 1–2 fights at best before entering your first bosky.
Honestly, they should make 1st and 2nd floors longer and make bosky on 2nd floor to be the last guaranteed node, this way you'll be prepared for bosky fights.
Coins are also just worse thoughts/foldartals.
Also, fucking 6th floor DOES NOT have a shop. A lot of times you are gonna end up with shit tons of ingots without getting a chance to spend them. It's really anti-fun. IS4 was fucking fun but this shit is ass.
/vg/ - /akg/ - Arknights General
Anonymous No.529515634
>>529515353
Nyoooo I don't want to learn Mandarin
/vg/ - /akg/ - Arknights General
Anonymous No.528155585
>>528155317