I still remember reading this on the long drive home from the store. I opened the box in the car and I was reading the first pages of the manual and I was so excited. It promised so much freedom and so many possibilities.
My mom took one look at me and told my dad there was no way I'd sit through dinner and they got a pizza along the way. I was eating pizza while installing the game and I got permanent grease stains on the box, disks and manual. I think it was the first week of the winter break too so I had weeks to explore the galaxy.
How do I make a game that has this effect on players? Is it the Is it even possible for an indie dev 33 years later? I don't mean making a game like this but the feeling and the desire to explore a game world given what resources we have as solo devs.