I'm wondering if I have the right stats because I intend to combine all of them, never use them alone.
Medieval fantasy with focus on infiltration/escaping/disabling traps & magic + social conspiracy
Strength is not needed because magic
>Willpower
to combine with Vitality to resist torture
to combine with Charisma to resist intimidation
>Vitality (boost hitpoint or poisons resist)
to combine with Charisma to Intimidate
>Agility
>Dexterity
can't decide if I need both
Agility is about agile body, meant to combine with Vitality if you need basic movement
Dexterity is about skills, meant to combine with Agility to avoid traps, or with Intelligence to disarm trap, or with Charisma to manipulate
if I don't have both, it bothers me to not differentiate basic and skillful actions,
>Charisma
social skills, inevitable
>Intelligence
knowledge, inevitable
And now I'm wondering if I need "Awareness/Perception"
because I suddenly realized I had nothing to combine to notice traps or even ambush in a damn infiltration/backstabbing game
That would make 7 attributes, or 6 if I can remove one.
>funny filename I wish I had more joke pic about stats