>>96761554
Anyone have a go-to character build they like to play as? I tend to default to a ranger/cleric. An outrider for a monastic order. Has 3 basic abilities, 1 mundane, and 2 supernatural:

>Studied strike: (mundane) take an action to study an opponent, on the next attack add d4 to hit.
>Bless: (magic) bless up to 3 objects, they become magical for the duration, are resistant to negative effects, and deal an extra d4 damage if used as a weapon.
>Attune: (magical) attune with 1 other creature or object, both parties can sense things from the others perspective and can add a d4 to mental and evasion saves.

Its a very nice spread of combat and utility options that are applicable and interesting across various situations. (attuning to a coin or something is a good way to sneakily observe someone, blessing a soaked cloth is a good stopgap measure against poisoned gas, studying an unaware target can further insure a hit). The magic stuff is also the more subtle kinds of magic that I like.