>Endfield endgame mode: Etchspace Salvage
>Roguelike dungeon/extraction rpg.
>Randomly generated map, several rooms with enemies/bosses. Shop with relics. Random story-like encounters. Has unique bosses.
>You have to salvage valuable items. There's 45 minutes time limit to evacuate.
>Each time you or your characters die, you lose some of items you've already salvaged.
>If you don't evacuate in time/don't clear the dungeon, you lose 50% of valuable items you've collected
>Can get orundum, there's a weekly limit.
>Can get medals, has its own battle pass (kinda like IS)
>Can get rare collectibles that you can display in your reception rooms. These are locked behind challenge runs (mono-element, mono-class, etc)