>>718226972
>TTK for weapons is extremely short, and recoil is extremely low, making them feel like laser guns. Every gun feels almost identical, with little to no distinction between them.
the TTK is the same as in BF4. I will give you the recoil though.
>The free weapon selection system results in soldiers being almost indistinguishable from one another, with everyone using assault rifles for CQB, and little to no teamwork.
as if there is teamwork anyway.
>The map design is unprecedentedly poor.
they're fine
>The maps are extremely small, and all of them are designed for CQB. The combat pressure is extremely high, making the game exhausting.
true on the size but they're only portions of bigger, existing maps (like some COD maps are portions of the warzone map). there will be expanded versions of these maps.
>There are obstacles everywhere, making it difficult for tanks to move forward, and vehicles have little to no practical use, offering no real assistance in securing victory.
ok you're a vehicle farmer i see.
>The entire game feels nothing like Battlefield and more like Call of Duty's large-map mode.
wrong.
>BF6 isn't particularly bad, but it's far from good. I'll wait until it's 50% off before purchasing. No pre-order.
ok cool nice blog chatgpt