>>718097501
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2. Gacha - Pull lever, open box with pretty animation, get dopamine. I don't have much comparison, but I think this is servicable. Even without cash I get to reliably recruit new Nikkes, sometimes more than 1 a day as a reward. It's pleasant, generally no issues here.

3. Fanservice - here's the first issue I've run into. Sure the art and voice acting is nice, but right now I'm a bit underwhelmed by what is offered. Bear in mind I only maxed the bond with Emma, but if this is the standard here, then I don't really see myself playing for the sake of getting to know the characters. Some short message exchanges, 8 sentence discussions which include one choice and a fade to black with "you speak with [Character] about [current topic] some more", and 5 longer discussions which include some of the few available idle animations during dialogue, is not enough to really make someone care about the character.

4. Action gameplay - When I first saw videos of how the combat works, it seemed really simple, to the point where I was hesitant to call it gameplay. Suprisingly, after playing it myself I realized I'm having some fun. It's not really something that I'm looking for while playing, but I'm also not actively avoiding it. On the other hand, I don't really feel like it matters whether I'm playing on auto, or aiming myself. At this point I'm considering whether I should just stick to auto combat and enjoy the view.

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