sculpt im currently refining.
this mesh started as a dynamesh that i added more and more resolution to with sculptris pro and tessimate. didnt z-remesh and project detail yet because im not sure if i want to add more fur tufts and i want the flexibility of no subdiv. but the mesh is a little too dense right now.
it doesnt feel like the ideal workflow. should i just zremesh and project, and then if i want to make drastic changes freeze subdiv levels and edit with zmodeler to add local topology?
i guess it would techincally work but its not as easy as sculpting with sculptris pro.
also worried about losing tiny specific details in near overlapping areas when projecting.