>>58540711
guess I'll just chalk it up to the usual "jan is bad at game development" and "this is an insult to typewriting monkeys" reasons then
Anyways did you know that the version that got posted has an early game infinite money exploit because Jan forgot to make at least one sidequest end event not become inert after its nominal completion
On a less funny note, there's at least one bug I've encountered that'd fuck up your game if you didn't have debug mode on to walk through walls with