My writer wanted to have a sort of "inner monologue" when the player dies in a puzzle. I didn't want to pause the game on each death and have a "press A to continue" thing, so trying out a floating thought bubble box. It automatically dismisses after a few seconds, and moves out the way if you go near it.

Not sure how often to have it appear: every time or once every x deaths. Either way, will be in the demo day so will see if people think it's a good bit of character building or annoying popup jank.