>>1859151
>This is why it's so important to focus.
What do you think should be the focus likely to keep the game alive, then? I already brought up MP as the path to follow but like I said, it's likely Netease won't go that way, judging by the interviews. I have very little experience in "free" live-service games that don't focus on multiplayer (besides gacha) so I can't bring good examples of other games doing this and succeeding.