>>718766829
>All modern games*
This. It's only so visible in gacha because powercreep overwrites this game design mantra to sell power.

But your usual game, indie or AAA, really uses the same kind of puzzles as Genshin and not the Inazuma/GAA2 portions of it.

I was absolutely dumbfounded for an hour when I got to that puzzle in Persona Q's Evil Spirit Club. And struggling to find a solution, I got reminded of childhood and all the famous puzzles and guides that magazines/friends/colleagues shared among each other to get past them.