>INSIGHT MODULE INSTALLED!
>INSIGHT HINTS ENABLED! Whenever you are working on an anomaly, you will be given clues on how to obtain certain artifacts from a anomaly.
>Most anomalies will have at least two artifacts you may be able to extract. Some exceptions may apply.
>Whenever you obtain a new anomaly, you will get a hint on two stimuli it will react neutrally or positively to.
You grab your dossier folder as a makeshift notepad before opening the airlock.
https://youtu.be/FHtCVu3JYPM - ANOMALY WORK
Nothing's changed about the anomaly so far. It's still the same old corpse flowerbed. Only difference is the grey flower that grew yesterday.
The broom handle lays at the side of the flowerbed. The anomaly doesn't seem particularly interested in it anymore. It was a stop-gap measure before you could get better supplies. Must've kept it entertained while you were gone, at least.
Its hands are opening and closing but at a sluggish speed. You know that's tied to the power grid failure at least, so it's not going to freak out yet if you can get it to stop.
The flowers are still moving as if a breeze was blowing past them. The sickly sweet stench of rot hits your nose but it's numbed a bit from all of the bleach you had to smell an hour ago.
You swear you heard a noise from it again. Hm. Well, it's time to do some experiments on it. Choose two experiments or work orders you want to try on it, Vincent.
IN LIMBO MOOD: ???%
>Examine the corpse underneath the flowerbed to see what other unique anatomy it has. (DC 45, +1 from SURFACE LEVEL ANATOMY)
>Try to communicate with the anomaly. Ask it some questions. (Write in what you want to ask it, up to three questions.)
>Examine the flowers. Weird biomechanical flowers could be a novelty to sell at least. How do they work? (DC 40, ???.)
>Play some music from your CD player. See how it reacts to the stimuli. (Choose WHITE NOISE, HEAVY METAL or SOFT JAZZ.)
>Harvest some flowers from the corpse flowerbed to study later. Your harvesting kit should make it painless.
>Offer it some food, batteries and water. Figure out how it gets its energy.
>The room's a bit dusty. Clean the cell with your broom. You think it might appreciate it.
>Bring in some toys to see how it reacts to them. It liked playing with the broom, yeah?
>Write in.