>>535900258
Are you making a joke or not sure how the relic works? It gives you +25 FP, combo attacks give you FP back and opening a rise gives you a percentage increase. That plus the 3+ seal relic will give you nearly half the screen of FP by the end if you hit up 2 rises, but realistically you only need to hit up 1.

>>535900583
Usually what you do is get the 2 from the merchant and 2 from the final merchant and use the 4 for the boss fight, but that can be hard with the base FP bar and some incants that take up big chunks of FP. Going to a rise can offset that as you can potentially get like 6 shards from it. So getting an extra pouch from the Merchant and also spawning in with a pouch can be great.

My issue is that it's hard to not burn through everything when your team does really, really bad damage. That's exactly why I started running 2 FP relics because I'm constantly running into teams where I'll be out of FP by 1/3 of a world bosses health and when I try to melee, it doesn't do damage fast enough and my teammates start going down constantly and it's a big waste of time where we end up at level 12 at the nightlord. With the extra FP from the relics I can go all out every fight without needing shards and then during the nightlord I only need 3-4.

>>535900608
She's amazing, and it's why my set up for her are these. Whatever I'm doing I want her to be overflowing with FP so I can spam. Her dagger makes her the best at getting successive attacks give FP back.