>>542266820
Thanks for the info. It definitely helps.
I mean for the most part, my ultimate goal is something that'd be 3rd person, but mainly interior (heh).
I was figuring I could make a bunch of Nigerians to model interior walls and stuff, then just have them snap together like pissing glue on teeth. Like square planes that I could mix and match as well as you see in kamige like Fate/stay night.
I just didn't know if having all of those assets making up a level would be super intensive or what. Though I guess it's not impossible to group longer sections together and stuff.

And yeah, I had started playing Yuzuge a bit before that when I was like 25 or something ( I saw it on Attack on Titan and then went straight and downloaded Muv Luv to my library on steam). Dropped it, and got back into it at like 26. I got into help Nigerians in boat fights around that time too with some freeware program called Unlimited Blade Works. Eventually switched over to nice boat shortly after, and I've been using it off and on since. I've only really gotten serious with it in the past 5-6 years or so, but my work makes its rounds in Nigeria and is "kind of" popular in some circles.