>>96319384
>Solos while cool in concept are near-universally useless fodder in execution because them being big beefy fuckers doesn't mean shit when massively outclassed in action economy in a system where debuffstacking is king. You basically have to toss that whole enemy type and homebrew your own shit or NEVER use field them actually "solo".
Living Forgotten Realms experimented with different ways to make solos actually strong, and worth their printed XP value.
I am a fan of the doom hag from MYTH6-2: Ambassador, General, Herald, Spy:
https://www.livingforgottenrealms.com/adventures/MYTH0602LFR.zip
And the Maroon Prince from ABER4-1: The Price of Freedom and ABER4-3: A Little Rebellion:
https://www.livingforgottenrealms.com/adventures/ABER0401LFR.zip
https://www.livingforgottenrealms.com/adventures/ABER0403LFR.zip
>The Backgrounds that grant extra HP. They basically blow every Background out of the water so hard nothing else might as well exist unless the GM bands that shit.
My recent 4e DM has, indeed, simply banned those.
I would like to take a moment to showcase the collected homebrew works of "absolitude," who has been trying to revamp 4e into a more internally balanced game:
https://docs.google.com/document/d/1f0_Gd5Xu86rXgsZ-f7vII-jLVotFdVI5dGuG6j1fBtg/edit
https://docs.google.com/document/d/1CzkCldGxIkLopWTvyx1wbkvhNm0CnXznYrApMwwBmos/edit