>>11981459
>A good example is Pizza Tower.
I never understood the appeal of text guides for action games. For an RPG it makes sense since the gameplay is basically a spreadsheet simulator. For action games, video is an objectively better medium for making a walk-through. Describing movement with text has never, ever been better than having a visual. Its just clunky and confusing. Imagine trying to describe how to do the movement in picrel with nothing but text.