>>724733637
>horror is strictly about the combat and how fast or slow the characters move
Let's just ignore all the other horror elements present that the game is clearly designed around. They completely cease to exist if any ridiculous elements also exist. Horror is after all super duper serious business and needs to be 100% pure and uncontaminated by any foreign objects!
I bet you're the type that bought into the narrative that SH is full of unstoppable monsters that your character isn't capable of easily steamrolling over with nothing but a steel pipe.