>>1825286
> Enemies also have a common mechanic called the "Stance Gauge". When broken, you can launch joint attacks with your Qibo.
> After breaking the gauge, the enemy becomes immobile and takes 200% increased damage.

> The elemental counter chart is as follows:
> Skills also indicate how many Disorder Marks they apply.
> When three marks of the same element are stacked, it triggers an Elemental Overdrive effect.

> Here’s a breakdown of each element’s disorder and overdrive effects

> **Fire Disorder**: Applies burn DoT and increases damage taken by percentage.
**Overdrive**: Enhanced fire DoT.
> **Water Disorder**: Reduces enemy attack by percentage.
**Overdrive**: Reduces cooldown of allied skills.
> **Ice Disorder**: Lowers enemy physical and magical defense.
**Overdrive**: Freezes the enemy, preventing action.
> **Wind Disorder**: Applies wind DoT and increases damage from basic attacks and skills.
**Overdrive**: Pulls enemies together (crowd control).
> **Wood Disorder**: Applies wood DoT and slows movement.
**Overdrive**: Heals allies.
> **Earth Disorder**: Applies earth DoT and increases damage from charged, aerial, and ultimate attacks.
**Overdrive**: Boosts damage dealt during posture break.
> **Lightning Disorder**: Increases lightning damage.
**Overdrive**: Adds chain lightning to bounce attacks.
> **Light Disorder**: Deals periodic light damage.
**Overdrive**: Converts to true light damage.
> **Dark Disorder**: Lowers all elemental resistances.
**Overdrive**: Further reduces all elemental resistances.

> This system strongly encourages using Qibo and team members with matching elements to frequently trigger elemental disorder effects.