Yes, this is the fucking GENIUS level design I've come to expect from this game. Lets put several large shell deposits in a cranny up in the corner next to a spike pit, where over half of the shells are going to fall into the spikes and despawn because it won't let me pick them up until they've bounced on the floor.
What the fuck, Team Cherry. There isn't even the bandaid fix for this shit like the rosary magnet charm, not that that entirely helps with rosaries either since it won't pull them until they've bounced which means if their trajectory leads to spikes, they despawn anyways.